

Using this file, new cars can be added to the ‘Showroom’ option available in the main menu. In Windows version, these files will be stored in the directory “\cms2015_Data\Datacars” inside the main game directory.Ĭars.txt: This file controls the car list. This should be human readable, hence the use of text files. Game developers create text files defining the individual parts of the game. At the end, you can see the list of tools that can come handy for modding. A general review of each type is given below and a link will be provided (as we update it) for each type that will take you to a page with detailed information.

These vary depending upon the level of complexity to work with them. They are text file changes, official supported game files, and asset file changes. We can split the modding for CMS 2015 mainly into three types.
